Week 3 (Current)


  • Day 1
    • Started Work on a Profile System. Setting up the framework for Player Customization as well as Stat Tracking.
  • Day 2
    • Swapped out Spring Jumping for a High Jump option. (if crouched then jump, you perform a high jump).
    • Adjusted Player Movement Stats
  • Day 3
    • Somehow forgot about re-adding Coyote Time to the player controller. It's back in now.
    • Made the Weapon and Ammo Resources. The Start of getting weapons into the game again.
  • Day 4
    • Updated the Art of both the Thumbnail and Banner for the game. (As well as the theme for the page)
    • Got... slightly... distracted in setting up the next two projects after this. (Rally Mania and ARMS INC.) << Secret Links >>
    • Some more modifications to player stats to continue fine tuning it. (Mainly Crouch Speed and the Angle a player can walk on.
    • Not in a method I like but I'd like to be somewhat expedient with this, but I have weapons working currently. Unlimited ammo (Like Overwatch) for now... Maybe I go this route of unlimited ammo, doom/quake (as in the running around with the entire arsenal setup)...
  • Day 5
    • << NOT STARTED >>
  • Day 6
  • Day 7

Leave a comment

Log in with itch.io to leave a comment.